When on Thursday Chiconuclear was informing us about the announcement of Lara Croft and the Guard of Light, it was urging us to wait up to the GDC to know more on the new adventure of the British explorer. Fortunately we are not going to have to wait till then since in Gamespot they have had occasion to put the hands above (To The game, not to Lara) and the first images reveal us, in addition to surprising details about the last delivery of the saga for Xbox 360 and PlayStation 3.
In Lara Croft and the Guard of Light we will guide to the Countess of Abbingdon in his search of the umpteenth magic appliance that he has left for buscar1, in this case the Mirror of Smoke. In his long journey he will be accompanied by a Mayan warrior called Totec, and they will have to face to Xoxolt2, a malignant entity that escapes of the interior of the mirror with the power to control diverse creatures and spirits. He will have to live through intense shootings with living dead Indians and giant salamanders.
AnaitGames has had access to the first apprehensions of these terrible salamanders.
This new delivery brings important innovations. To start, two fundamental props of Tomb Raiders were finished: the perspective in third alone person and to walk round there. In Lara Croft and the Guard of Light the sight happens to be only and exclusively isometric giving him a touch oleskul quite curiously, as you can verify in the images hence below. On the other hand, we will be always accompanied by Totec, being able to choose between controlling him and playing doubles in any moment, or spending the adventure to us alone.
This model of cooperative game includes diverse actions that we will be able to do between the two, since every personage has his peculiarities and proper characteristics. Lara will be provided with his two mythical guns and with a hook with which it will be able from be hanging to cross ravines, up to hooking it and forming a tightrope so that Totec funambulee3. This one in turn will be able to use his spear to help Lara, fixing it in walls so that this way it could come to places to which it would turn out to be impossible to him herself. Other actions that are contemplated are the possibility of jumping on the Totec shield while it holds it in road surface or the already typical assisted jumps.
Nevertheless, it seems that in spite of promoting fully the aspect bush - bush of the game, with quite strong enemies waves, also we will have occasion to explore ruins and graves, and to solve puzzles as formerly. Of course, centred on solving them between two protagonists. I leave you with a pair of extracted images of Gamespot, where you will be able to enjoy the rest of the gallery puncturing here.
- Seriously: From which so many most ancient and superpowerful utensils go out? Is it that they were doing them in series o what?
- I hope that Sosolt should be pronounced, and not Chocholt, or it it does not go away to take seriously not even the Totec Tato.
- Anait warns of that probably this verb does not exist.
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