Saturday, March 13, 2010

Ubisoft ties it up brown and stops without being able to play his users through the fault of the DRM

Pinjed already informed to us in his moment on the terrible system anti-copy that Ubisoft had implanted. If some reader lost it, I sum it up to you easily: this system DRM forced the users to be connected at all times to the network. If the connection was getting lost, the game was closing and the poor players were losing all his progresses from the last kept game. Since you can imagine, the mothers of all the people of Ubisoft have been in the memory of the users.

If this system was looking like to you a botched job of big proportions, what it has spent the latter days is already the súmmum. It seems that the recent arrival of games as Assassin's Creed II and Silent Hunter 5 has been too much for the servants of Ubi, who have been fallen during the weekend.

So if we add a system anti-copy that forces you to be connected to the servants to be able to play, more a few fallen servants, we meet thousands of users who have released pasta to buy his games and who have been without being able to play because Ubisoft does not rely on them. Or what is the same, we meet an annoyance of the host and perfectly justified that possibly does that many of these players do not buy an Ubisoft game again in the life. Played good, Ubi.

facepalm

No comments:

Post a Comment